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22. How the Wizard Found Dorothy

The Emerald City of Oz





When they came to the signpost, there, to their joy, were the
tents of the Wizard pitched beside the path and the kettle bubbling
merrily over the fire. The Shaggy Man and Omby Amby were gathering
firewood while Uncle Henry and Aunt Em sat in their camp chairs
talking with the Wizard.

They all ran forward to greet Dorothy, as she approached, and
Aunt Em exclaimed: "Goodness gracious, child! Where have you
been?"

"You've played hookey the whole day," added the Shaggy Man,
reproachfully.

"Well, you see, I've been lost," explained the little girl, "and
I've tried awful hard to find the way back to you, but just couldn't
do it."

"Did you wander in the forest all day?" asked Uncle Henry.

"You must be a'most starved!" said Aunt Em.

"No," said Dorothy, "I'm not hungry. I had a wheelbarrow and a
piano for breakfast, and lunched with a King."

"Ah!" exclaimed the Wizard, nodding with a bright smile. "So
you've been having adventures again."

"She's stark crazy!" cried Aunt Em. "Whoever heard of eating a
wheelbarrow?"

"It wasn't very big," said Dorothy; "and it had a zuzu
wheel."

"And I ate the crumbs," said Billina, soberly.

"Sit down and tell us about it," begged the Wizard. "We've
hunted for you all day, and at last I noticed your footsteps in this
path--and the tracks of Billina. We found the path by accident, and
seeing it only led to two places I decided you were at either one or
the other of those places. So we made camp and waited for you to
return. And now, Dorothy, tell us where you have been--to Bunbury or
to Bunnybury?"

"Why, I've been to both," she replied; "but first I went to
Utensia, which isn't on any path at all."

She then sat down and related the day's adventures, and you may
be sure Aunt Em and Uncle Henry were much astonished at the story.

"But after seeing the Cuttenclips and the Fuddles," remarked her
uncle, "we ought not to wonder at anything in this strange
country."

"Seems like the only common and ordinary folks here are
ourselves," rejoined Aunt Em, diffidently.

"Now that we're together again, and one reunited party,"
observed the Shaggy Man, "what are we to do next?"

"Have some supper and a night's rest," answered the Wizard
promptly, "and then proceed upon our journey."

"Where to?" asked the Captain General.

"We haven't visited the Rigmaroles or the Flutterbudgets yet,"
said Dorothy. "I'd like to see them--wouldn't you?"

"They don't sound very interesting," objected Aunt Em. "But
perhaps they are."

"And then," continued the little Wizard, "we will call upon the
Tin Woodman and Jack Pumpkinhead and our old friend the Scarecrow, on
our way home."

"That will be nice!" cried Dorothy, eagerly.

"Can't say they sound very interesting, either," remarked Aunt
Em.

"Why, they're the best friends I have!" asserted the little
girl, "and you're sure to like them, Aunt Em, 'cause ever'body likes
them."

By this time twilight was approaching, so they ate the fine
supper which the Wizard magically produced from the kettle and then
went to bed in the cozy tents.

They were all up bright and early next morning, but Dorothy
didn't venture to wander from the camp again for fear of more
accidents.

"Do you know where there's a road?" she asked the little man.

"No, my dear," replied the Wizard; "but I'll find one."

After breakfast he waved his hand toward the tents and they
became handkerchiefs again, which were at once returned to the
pockets of their owners. Then they all climbed into the red wagon
and the Sawhorse inquired:

"Which way?"

"Never mind which way," replied the Wizard. "Just go as you
please and you're sure to be right. I've enchanted the wheels of the
wagon, and they will roll in the right direction, never fear."

As the Sawhorse started away through the trees Dorothy said:

"If we had one of those new-fashioned airships we could float
away over the top of the forest, and look down and find just the
places we want."

"Airship? Pah!" retorted the little man, scornfully. "I hate
those things, Dorothy, although they are nothing new to either you or
me. I was a balloonist for many years, and once my balloon carried
me to the Land of Oz, and once to the Vegetable Kingdom. And once
Ozma had a Gump that flew all over this kingdom and had sense enough
to go where it was told to--which airships won't do. The house which
the cyclone brought to Oz all the way from Kansas, with you and Toto
in it--was a real airship at the time; so you see we've got plenty of
experience flying with the birds."

"Airships are not so bad, after all," declared Dorothy. "Some
day they'll fly all over the world, and perhaps bring people even to
the Land of Oz."

"I must speak to Ozma about that," said the Wizard, with a
slight frown. "It wouldn't do at all, you know, for the Emerald City
to become a way-station on an airship line."

"No," said Dorothy, "I don't s'pose it would. But what can we
do to prevent it?"

"I'm working out a magic recipe to fuddle men's brains, so
they'll never make an airship that will go where they want it to go,"
the Wizard confided to her. "That won't keep the things from flying,
now and then, but it'll keep them from flying to the Land of Oz."

Just then the Sawhorse drew the wagon out of the forest and a
beautiful landscape lay spread before the travelers' eyes. Moreover,
right before them was a good road that wound away through the hills
and valleys.

"Now," said the Wizard, with evident delight, "we are on the
right track again, and there is nothing more to worry about."

"It's a foolish thing to take chances in a strange country,"
observed the Shaggy Man. "Had we kept to the roads we never would
have been lost. Roads always lead to some place, else they wouldn't
be roads."

"This road," added the Wizard, "leads to Rigmarole Town. I'm
sure of that because I enchanted the wagon wheels."

Sure enough, after riding along the road for an hour or two they
entered a pretty valley where a village was nestled among the hills.
The houses were Munchkin shaped, for they were all domes, with
windows wider than they were high, and pretty balconies over the
front doors.

Aunt Em was greatly relieved to find this town "neither paper
nor patch-work," and the only surprising thing about it was that it
was so far distant from all other towns.

As the Sawhorse drew the wagon into the main street the
travelers noticed that the place was filled with people, standing in
groups and seeming to be engaged in earnest conversation. So
occupied with themselves were the inhabitants that they scarcely
noticed the strangers at all. So the Wizard stopped a boy and
asked:

"Is this Rigmarole Town?"

"Sir," replied the boy, "if you have traveled very much you will
have noticed that every town differs from every other town in one way
or another and so by observing the methods of the people and the way
they live as well as the style of their dwelling places it ought not
to be a difficult thing to make up your mind without the trouble of
asking questions whether the town bears the appearance of the one you
intended to visit or whether perhaps having taken a different road
from the one you should have taken you have made an error in your way
and arrived at some point where--"

"Land sakes!" cried Aunt Em, impatiently; "what's all this
rigmarole about?"

"That's it!" said the Wizard, laughing merrily. "It's a
rigmarole because the boy is a Rigmarole and we've come to Rigmarole
Town."

"Do they all talk like that?" asked Dorothy, wonderingly.

"He might have said 'yes' or 'no' and settled the question,"
observed Uncle Henry.

"Not here," said Omby Amby. "I don't believe the Rigmaroles
know what 'yes' or 'no' means."

While the boy had been talking several other people had
approached the wagon and listened intently to his speech. Then they
began talking to one another in long, deliberate speeches, where many
words were used but little was said. But when the strangers
criticized them so frankly one of the women, who had no one else to
talk to, began an address to them, saying:

"It is the easiest thing in the world for a person to say 'yes'
or 'no' when a question that is asked for the purpose of gaining
information or satisfying the curiosity of the one who has given
expression to the inquiry has attracted the attention of an
individual who may be competent either from personal experience or
the experience of others to answer it with more or less correctness
or at least an attempt to satisfy the desire for information on the
part of the one who has made the inquiry by--"

"Dear me!" exclaimed Dorothy, interrupting the speech. "I've
lost all track of what you are saying."

"Don't let her begin over again, for goodness sake!" cried Aunt
Em.

But the woman did not begin again. She did not even stop
talking, but went right on as she had begun, the words flowing from
her mouth in a stream.

"I'm quite sure that if we waited long enough and listened
carefully, some of these people might be able to tell us something,
in time," said the Wizard.

"Let's don't wait," returned Dorothy. "I've heard of the
Rigmaroles, and wondered what they were like; but now I know, and I'm
ready to move on."

"So am I," declared Uncle Henry; "we're wasting time here."

"Why, we're all ready to go," said the Shaggy Man, putting his
fingers to his ears to shut out the monotonous babble of those around
the wagon.

So the Wizard spoke to the Sawhorse, who trotted nimbly through
the village and soon gained the open country on the other side of it.
Dorothy looked back, as they rode away, and noticed that the woman
had not yet finished her speech but was talking as glibly as ever,
although no one was near to hear her.

"If those people wrote books," Omby Amby remarked with a smile,
"it would take a whole library to say the cow jumped over the
moon."

"Perhaps some of 'em do write books," asserted the little
Wizard. "I've read a few rigmaroles that might have come from this
very town."

"Some of the college lecturers and ministers are certainly
related to these people," observed the Shaggy Man; "and it seems to
me the Land of Oz is a little ahead of the United States in some of
its laws. For here, if one can't talk clearly, and straight to the
point, they send him to Rigmarole Town; while Uncle Sam lets him roam
around wild and free, to torture innocent people."

Dorothy was thoughtful. The Rigmaroles had made a strong
impression upon her. She decided that whenever she spoke, after
this, she would use only enough words to express what she wanted to
say.







                                                                                    

 

 

Go back to the Baum page for related resources.
Move on to the next section in this etext, 23. How They Encountered the Flutterbudgets.

The Emerald City of Oz

1. How the Nome King Became Angry
2. How Uncle Henry Got Into Trouble
3. How Ozma Granted Dorothy's Request
4. How The Nome King Planned Revenge
5. How Dorothy Became a Princess
6. How Guph Visited the Whimsies
7. How Aunt Em Conquered the Lion
8. How the Grand Gallipoot Joined The Nomes
9. How the Wogglebug Taught Athletics
10. How the Cuttenclips Lived
11. How the General Met the First and Foremost
12. How they Matched the Fuddles
13. How the General Talked to the King
14. How the Wizard Practiced Sorcery
15. How Dorothy Happened to Get Lost
16. How Dorothy Visited Utensia
17. How They Came to Bunbury
18. How Ozma Looked into the Magic Picture
19. How Bunnybury Welcomed the Strangers
20. How Dorothy Lunched With a King
21. How the King Changed His Mind
22. How the Wizard Found Dorothy
23. How They Encountered the Flutterbudgets
24. How the Tin Woodman Told the Sad News
25. How the Scarecrow Displayed His Wisdom
26. How Ozma Refused to Fight for Her Kingdom
27. How the Fierce Warriors Invaded Oz
28. How They Drank at the Forbidden Fountain
29. How Glinda Worked a Magic Spell
30. How the Story of Oz Came to an End

 


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